CoastCon 2024

Coast Con is a fan convention celebrating pop culture, gaming, anime, and comics, bringing together enthusiasts for panels, cosplay, and community events. It features guest speakers, artist showcases, and interactive experiences, creating an immersive space for fans to connect and explore their interests.

About the Project

Coast Con is a virtual pop culture convention that brings together fans of anime, gaming, comics, and entertainment from around the world. The event features live-streamed panels, interactive Q&A sessions, digital artist showcases, virtual cosplay contests, and online gaming tournaments.

Attendees can engage in chat rooms, networking events, and exclusive digital experiences, all from the comfort of their own homes. Coast Con offers a fully immersive online space where fans can connect, learn, and celebrate their favorite fandoms in a fun and accessible virtual environment.

When was this?

May - July 2024

My Role

UI|UX designer, Ux researcher, Ux writer

Branding

Mock ups

Email and Banners Mockup

Problem

Lack of Industry Experience for Students

Students may graduate without enough real-world experience, making job placement challenging.

Difficulty Accessing Resources and Guidance

Students may struggle to find information about design tools, career paths, or faculty support.

Keeping Curriculum Updated with Industry Trends

Design trends and software evolve rapidly, potentially making coursework outdated.
Solution: Regularly update the curriculum based on industry feedback, introduce new tools, and offer workshops on emerging technologies.

Solution

Lack of Industry Experience for Students

Integrate internships, live client projects, and industry mentorships into the curriculum to provide hands-on experience.

Difficulty Accessing Resources and Guidance

Develop a centralized resource hub within the program, including tutorials, career guides, and direct faculty support.

Keeping Curriculum Updated with Industry Trends

Regularly update the curriculum based on industry feedback, introduce new tools, and offer workshops on emerging technologies.

Stakeholders

User Flows

1. The user searches for a group in their major, joins, bookmarks it, and exits the app.

2.The user selects student or teacher during sign-up, explores settings and groups, and navigates the app.

Wireframes

Final Design

Prototype